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・ Puzzle cube
・ Puzzle de Harvest Moon
・ Puzzle De Pon
・ Puzzle elimia
・ Puzzle globe
・ Puzzle Guzzle
・ Puzzle Islands
・ Puyo
・ Puyo Pop (video game)
・ Puyo Pop Fever
・ Puyo Puyo
・ Puyo Puyo (video game)
・ Puyo Puyo 7
・ Puyo Puyo BOX
・ Puyo Puyo DA!
Puyo Puyo Fever 2
・ Puyo Puyo SUN
・ Puyo Puyo Tetris
・ Puyo Puyo Tsu
・ Puyo Puyo! 15th Anniversary
・ Puyo Puyo!! 20th Anniversary
・ Puyo Puyo~n
・ Puyo, Pastaza
・ Puyol-Cazalet
・ Puyopuyo!! Quest
・ Puyopuyo!! Quest Arcade
・ Puyoô
・ Puyravault
・ Puyravault, Charente-Maritime
・ Puyravault, Vendée


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Puyo Puyo Fever 2 : ウィキペディア英語版
Puyo Puyo Fever 2

is a 2005 video game developed by Sonic Team and published by Sega. The game was released as a sequel to the previous title, ''Puyo Pop Fever'', but is also seen as the sixth game of the entire ''Puyo Puyo'' series as the next game is titled ''Puyo Puyo 7''. The gameplay remains relatively unchanged, but several new modes are introduced. The game features nine different plots, each one pertaining to its three protagonists.
''Puyo Puyo Fever 2'' was released exclusively in Japan for the PlayStation 2 and PlayStation Portable on November 24, 2005, and later for the Nintendo DS on December 24 of that same year.
==Gameplay==
Unlike ''Puyo Pop Fever'', which uses a simple menu, ''Puyo Puyo Fever 2'' uses a map system to let the player navigate the game's menus. The map system is also reused in the nine courses to show the supposed path of the player's character. Several buildings are available around the map area, known as Primp Town, which was the setting of the previous game. These buildings include a tower for endless modes, a shop to buy items, a town hall to change options and save, a museum for viewing unlocked media and a playground for multiplayer games. You can also explore these areas and talk to the respective characters, where they may distribute items. Items can be used in each course.
The game boasts nine courses, three times that of the previous title. The courses in the game work in much the same fashion as those of the previous game, with the addition of the aforementioned map screen to show the player's route so far. Each part of the story involves a segment of dialog followed by a Puyo battle, with the exception of the ending sequence of each course. Gameplay mechanics remain mainly unchanged; however, the aforementioned items system allows the player to perform various different functions. Common items can be exchanged for points at Oshare Bones' shop.
The game also includes a save system which is not used in any other game to date. It allows three concurrent save files, and lets players save at the beginning of any Puyo battle in story mode, so a player does not have to finish an entire course at once but can stop partway through.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Puyo Puyo Fever 2」の詳細全文を読む



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